Interview: David Edery (Part 2)

June 21, 2007 at 1:11 pm (Gaming, Interviews, XBLA, Xbox 360)

xboxlivearcadelogo.jpgHere is part 2 of my interview with David Edery (Worldwide Games Portfolio Planner for Xbox Live Arcade).   Part 1 can be found here.  (Also posted at


David Jaffe (Calling All Cars) was quoted likening XBLA to Ashlee Simpson and an oldies radio station.  How are you combating the notion that XBLA is merely for ports and retro arcade titles?

Jaffe is a brilliant designer, but he’s not exactly an unbiased observer. It’s a bit disingenuous to ignore XBLA games like Geometry Wars, Marble Blast Ultra, Assault Heroes, Small Arms, Catan… etc. It’s also a bit ironic, given that XBLA still offers significantly more original content than the PlayStation Network.

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